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Can it work for chase scene If I want to use it for a horror game? Can the selected npc move around the walls to find a proper path to the player? It would really improve my project please.

Yes. Yes. and Yes

Is there a tutorial video on youtube by any chance? I'm getting confused :/ should the npc event in question have all of the C# calls to constatly walk + tracking the player's location or should it be inside of a Parallel Sheet? Repeat in parallel?

There are descriptions for each function. You want to have it constantly checking whenever you need to do pathfinding.

This is like... WOW!